Tweaking raymarching with distorsion equations

Sources : https://github.com/leon196/GPU/tree/master/GameJam/src

Fragment Shader

Fullscreen version (with half resolution for the sake of graphic cards)

WebGL made with : PixiJS

Tutorials, articles and tools used for this project :

Plot twist

Updated 20 hours ago
StatusPrototype
CategoryTool
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorLeon Denise
Made withPixiJS
Tagsglitch, maths, raymarching, Shaders, webgl